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Playniax6 months ago #1
I made some changes to the ( pixel perfect ) collision layer module today. With Ignition X and Pyro you needed a little editor to create image pixel masks. The editor is able to create a mask automatically but Pyro 2 can now do this without using an editor. It uses the alpha channel to create the pixel mask. The collision layer can also adjust its size automatically now ( before you had to set the size your self ).

These demos use the pixel perfect collision module:

http://www.playniax.com/SAF/gz/
http://www.playniax.com/SAF/spiral/


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