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Pyro 2 news

Community Forums/Monkey Talk/Pyro 2 news

Playniax7 months ago #1
I had to make some massive improvements to the Pyro 2 engine but the editor can now handle tiles! Basically the sprite mapping system is handling the tiles now ( tiles and spites were 2 systems blend together in Pyro 1 ). Of course tiles are still possible and Tiled maps can still be used but this is the only sane way to deal with this in the editor without resorting to all kind of sub editor modes.


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