blender particlesCommunity Forums/Developer Stations/blender particles
| ok im new to blitz3d and blender but i wanted to know if you can use particles from blender in blitz3d (and if so) - how ? oh and how do you use gimp to paint uvmapps in blender can you put uvmaps from blender into gimp i did once but it came up with nothing in gimp so i couldnt tell where to paint ! |
oh and how do you use gimp to paint uvmapps in blender can you put uvmaps from blender into gimp i did once but it came up with nothing in gimp so i couldnt tell where to paint !
| and why bother posting if you have nothing good to say. i ask for help and all i get is you telling me how to write my post thanks alot. |
| Particles in blitz3d are simply quads, either represented with sprites (easy but inefficient way), quads which you create yourself in code and use a single surface for them, or you can use a particle system like particlecandy (which uses a single surface system using quads or triangles). |
As far as I know, you cannot simply export particles from any modelling app and have them render in blitz3d with a simple load'n'play command - although you could write your own.
Regarding the earlier reply to your post by Volker, I would tend to agree that without correct punctuation / spelling / grammar it can make posts much harder to decipher which in turn means you are likely to get less helpful responses.
| thanks matty, but what about the uvmaps |
| Creating the UV coord set for a mesh varies as to how you go about doing it for different 3d apps, and not having used blender I cannot really assist with this further. |
| ok thanks |
| Where's your punctuation?|
Just kidding. :)
| so how do you make hair then? |
| For the UV mapping, click UVs>>Scripts>>"Save UV Face Layout". |
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