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BMK (NG) - Source Available (sticky)Brucey92Tricky (9 months ago)
bmx-ng.com (sticky)Dabhand137ImaginaryHuman (1 month ago)
Maxgui, mky/mojo2 won't compilexlsior3xlsior (6 days ago)
2d Array access checks are missing in debug modeGW1GW (1 week ago)
What are the benefits.BlitzMan8xlsior (1 month ago)
Blitzmax NG - Overriding final methods succeeds in NG [possible bug?]Midzi2Derron (1 month ago)
Admob and IAP support?therevills1therevills (1 month ago)
ToArray() resultsbraxton10Derron (1 month ago)
tiny bug with NG bccGW11grable (1 month ago)
Anomaly NG vs VanillaCocopino4Derron (1 month ago)
GenericsBrucey18Azathoth (2 months ago)
Notify() crashes on windows?GW5GW (2 months ago)
SIMD intrinsicsAzathoth10FireballStarfish (2 months ago)
Error compiling latest modulesAzathoth3Azathoth (2 months ago)
NG Compiler directives - Confused!Scaremonger3Scaremonger (2 months ago)
APK EmulationScaremonger9RustyKristi (2 months ago)
Compiler-Error at building OpenB3D-ModuleHotte7RustyKristi (3 months ago)
Import Visual Studio .libJoshK24Brucey (3 months ago)
(WIN) Add special 64bit remarks...Fielder7Brucey (3 months ago)
[WIN64] can't add .o to applicationFielder3Brucey (3 months ago)
Unable to determine BlitzMax installation dir?matt!1matt! (3 months ago)
BlitzMax NG and Xors3D?Yue7Yue (3 months ago)
Type Access ModifiersBrucey9Brucey (3 months ago)
BlitzMax Design PatternsBrucey9MikeHart (3 months ago)
problem with MaxGUI canvas and NGTomToad4RustyKristi (3 months ago)
Testskidracer4RustyKristi (4 months ago)
BMXNG compiling problem with externed typesJoshK17col (4 months ago)

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