BlitzMax Docs -> 2D - A-Z -> R -> Rand
Rand( min_value,max_value=1 )
Returns:
A random integer in the range min (inclusive) to max (inclusive)Description:
Generate random integerThe optional parameter allows you to use Rand in 2 ways:
| Format | Result |
| &Rand(x) | Random integer in the range 1 to x (inclusive) |
| &Rand(x,y) | Random integer in the range x to y (inclusive) |
Example:
' Rand.bmx
' Toss a pair of dice. Result is in the range 1+1 to 6+6.
' Count how many times each result appears.
Local count[13]
For n = 1 To 3600
toss = Rand(1,6) + Rand(1,6)
count[toss] :+ 1
Next
For toss = 2 To 12
Print LSet(toss, 5)+count[toss]
Next
Comments
None.
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